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Your Rating:. Your Comment:. Home Downloads Free Downloads Divergent pdf. Read Online Download. The book was published in multiple languages including English, consists of 50 pages and is available in ebook format.
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Please note that the tricks or techniques listed in this pdf are either fictional or claimed to work by its creator. We do not guarantee that these techniques will work for you. If the rajah already Crown of the Moon Queen: When the rajah readies her gains a bonus to attack based off their veilweaver level, maneuvers, she chooses one counter she knows. She also through her vassalage class feature. Using a counter this gains a bonus on the damage rolls of such attacks equal way does not require an action.
At 1st House of Servants Su : A rajah has no need to per- level, she chooses one of the following benefits; once this sonally attend to mundane matters. At 2nd level, as a free choice is made, it cannot later be changed. These servants function as if they were created initiation modifier instead of her Strength or Dexter- by the unseen servant spell, except that they have an ef- ity modifiers on her attack and damage rolls.
The rajah can also dismiss her modifiers still function normally. They remember or- through the target. Opponents within the area of the ders and their appearances, even if dismissed and re- cone must succeed at a Reflex save or take 1d6 points summoned at a later time. The details vary from rajah to of damage per odd-numbered class level.
These unseen servants can tion modifier. This damage comes from an akashic pulse cast prestidigitation an unlimited number of times per of power, and as such is not reduced by damage reduc- day as a spell-like ability, when directed to do so by the tion, hardness, resistances, or immunities. The target of rajah. A rajah can also make her servants invisible or the initial attack does not take this damage, even if they return them to visibility as a free action.
Veils cannot are within the cone. At 8th level and again at 15th level, be shaped onto unseen servants. Finally, unseen servants the range of this cone increases by 5 feet. Divine Mandate Su : At 12th level, a rajah can in- Should the rajah lose or acquire new movement modes, voke the latent akasha in other beings, bolstering their her unseen servants lose or gain these movement modes natural abilities.
By spending one hour blessing an ally respectively. Unlike other inherent a lesson that many rajahs fail to learn. She from the following list. Unless otherwise noted, a rajah may have a maximum number of allies blessed in this can only select an individual heraldry once. At 18th level, the bonus granted by this ability vants use on concentration checks. A creature can are all dismissed and re-summoned. A list of heraldries only benefit from a single divine mandate at any one can be found on page 8.
Symbol of Authority Su : With a grand gesture, the The rajah can bind title veils she has shaped onto her al- rajah extends her indomitable will to her allies. Starting lies to the Belt, Body, Chest, Feet, Hands, Head, Headband, at 14th level, a rajah can grant one of her allies the effect Neck, Shoulders, and Wrists slots, even if she cannot of her indomitable class feature for a single Will save normally bind veils to those slots.
The rajah, however, is against a mind-affecting effect. She can only do so once limited in how many titles she can have bound at once, per round, and activating this ability is a free action that as noted by Table Rajah. More information about titles can er. She no longer takes penalties to her physical ability be found on page If she is already taking such penal- steel and words. At 4th level, the rajah selects two of her ties, they are removed at at this time.
Otherwise, she may continue to move and act At 12th level, the rajah may select another class skill normally. At 16th level, once per day as an immediate action, af- Additionally, during this time, each point of essence in- ter seeing the result of a check with one of her courtly vested in her receptacles grants twice its usual benefit.
Regality Su : At 10th level, a rajah rises above the concerns of the mortal body and mind. She becomes im- mune to fear effects, and the essence capacity of all of her veils and class feature essence receptacles increases by one This does not affect akashic items, maneuvers, or other non-listed receptacles.
The rajah may invest es- sence in this ability as if it were a veil, gaining an insight bonus on saving throws equal to the amount of essence invested into this ability. As a reminder, herald- rain or structure. Heraldries share that the rajah would have to bless individually.
Charisma-based skill or ability checks against creatures that would be attracted to you. Ambrosia Sp : Your unseen servants gain the abil- dane. You may suppress or resume both of at will as a spell-like ability, as well tears to wine three these effects as a free action.
The rajah must be at least times per day as a spell-like ability. A Smile to Remember Su : With a smile, you can House of Jesters Sp : Your unseen servants gain the cause many to lower their guard, learning something ability to entertain yourself and guests. Your unseen ser- about them in the process. You may use your initiation vants can make Perform checks with a bonus equal to modifier when making sense motive checks instead of your rajah level plus your initiation modifier.
They may your wisdom modifier. In addition, once per day, by always take 10 on these checks, and, in fact, must do so.
Any individual who spends at least 1 hour interacting with you within the last twenty four hours, being entertained by these unseen servants gains the with the details left up to the GM.
If they fall asleep while under the effect of the spell, tiation modifier to resist, but if they fail, the memory is they are instead affected by restful sleep. If you would your unseen servants may produce a weightless palan- break this effect, it is instead suppressed for 1 minute, quin for four creatures of your size.
Moving this palan- after which it resumes as if never broken. With a minute of setup, this palanquin can be- your presence for at least one minute. The building, land, come a tent to hold the same number of people. Any given after a minute of setup. You can only maintain a number of these mansion, the palanquin cannot be moved. Light of Day Sp : Your unseen servants gain the abil- Enthralling Victor Sp : You gain the ability to cast ity to cast dancing lights at will as a spell-like ability.
They enthrall at will as a spell-like ability, as well as the ability also gain the discovery torch spell as a spell-like ability to cast lock gaze three times per day as a spell-like ability. Items you wear or carry benefit from a arcane mark at will as spell-like abilities. You must be at least 5th level before se- The rajah is naturally inclined to leading troops lecting this heraldry.
However, each table is different when it comes Conjuring clothes takes a standard action, and these to the Leadership feat due to its polarizing mechan- clothes fit perfectly, and are always clean and mended ics, and as such, this heraldry is being printed in a unless you specifically designates otherwise. If your ser- sidebar for tables who wish to use the Leadership vants spends at least one minute altering a set of clothes, feat. When calculating your leadership score, you do Your unseen servants also gain mending useable at will not suffer any penalties to your leadership score, ex- as a spell-like ability.
Your unseen servants may not have cept for those arising as a result of you causing the more sets of clothing conjured or altered than your ini- death of a cohort.
You must be at least 7th level to tiation modifier, and you may dismiss clothing conjured select this heraldry. As the clothing is obviously spell-like un- der close inspection, the clothing nor the materials it is made of is not worth anything when trying to sell it. The Treasury Su : Your unseen servants can conjure your personal treasury as a full-round action. This func- tions as an extra-dimensional storage space that appears as a heavy, wooden chest holding up to 50 lbs per class level plus 50 lbs per point of initiation modifier.
When dismissed a full-round action on the part of the unseen servants , any creatures inside the extradimensional storage are ejected as well as anything they are carry- ing or wearing , and the treasury, along with its contents, teleports to a secure location on the astral plane.
Al- the attention of a specific outsider such as a mercane, though every outsider has their own agenda, assume a witchwyrd, or a devil who buy and sells goods of all that as long as the rajah and her party treat the out- types. The outsider Of course, the outsider is always free to suggest will not appear in inherently dangerous situations, and, courses of action; but ultimately that decision should if attacked, vanishes immediately.
When performing be left to the party -- After all, they would not want this ritual, you may, instead of summoning the outsider, to damage their relations with their increasingly specify any number of items for them to bring when next wealthy customers. Uncommon items each require 1d6 hours to The heraldry also talks about item rarity.
You receive a mental no- stock, while a rajah who has a wizard in the party tification when the requested item is in stock. As always, this is up to GM discretion, and some items may simply not exist; or not, at least, where the Out- sider can find them. Veils In this section is a new veil for the rajah for the exist- there is no limit to the amount of titles a creature can ing headband slot, as well as the new title veil designed have shaped or bound onto them. Even though the veil- for rajahs.
A creature can only receive titles low. Unlike other veils, a veil- Type [descriptors] weaver can shape as many of a given title as they wish Target: Typically 1 creature or 1 object Saving Throw: Typically Fort, Reflex, or Will negates Shared Veils and Titles Descriptive text. Titles can be shared using the Shared Veil feat and Effect other abilities, just like normal veils.
All of creation is for them to use as they benefits as well. Likewise, a buraq animal compan- see fit. Rajahs can al- vested essence or binds see below. You can change which ways bind their Titles to gain their chakra effect so of your titles this veil is emulating as a swift action, or when- long as they have the empowered titles class feature, ever you would reallocate your essence.
As they do cannot bind Headband veils. Preparing Title veils for the day functions exactly Chakra Bind Headband : You gain the chakra bind ef- like preparing normal veils which requires a good fect of the emulated title.
After chakra binds, you select one of the chakras you could bind a this hour is finished, the Title veils are prepared to title to.
You can take 1 point of essence burn as a move ac- go, and the veilweaver may collect their allies to enti- tion to unshape a title veil you have shaped, then instantly tle them, only requiring line of sight and a free action shape a new title veil onto an ally within close range 25 feet to designate them as the entitled for the veil s.
Titles do they collect him from the local law enforcement. The Brawler Make free disarms, dirty tricks, or trips and empower them. The Dragon Rend with two weapons by using a breath weapon. The Duelist Challenge enemies to duels, become protected against non-dueled targets. The Ephemeral Gain the ability to teleport; become stealthy while doing so.
The Fallen Inhibit enemies with black feathers. The Gravekeeper Drain life from enemies you hit. The Memory Your attacks cause distortions that explode one round later. The Mighty Bullrush enemies into walls, other enemies for bonus damage. The Nightmare Curse enemies and cause them to become isolated from their allies. The Quick 5ft step when you draw your weapon and gain some bonuses to dodge, initiative.
The Resolute Gain psionic benefits, expend psionic focus to re-roll some dice rolls. The Skirmisher Move yourself and enemies when you attack. The Sniper Improve weapons critical damage and threat range, reroll attacks. The Specialist Gain phantom ammunition with unique effects. The Stormbringer Gain bonuses from attacking from a charge or from attacking after a jump.
The Twin Gain a clone that you can swap places with. The Venomous Your attacks become envenomed; ignore poison immunities. The Warlord Gain a flag made of akasha, grant bonuses to nearby allies. The Watcher Curse enemies, and cause them to take penalties when attacking your allies.
The Wild Gain physical attributes when attacking with unarmed or natural attacks. Just look- tle and its effects is suppressed, though it remains on the ing at it fills one with hope for better days. While a creature abilities of evil creatures. Finally, the entitled gains a halo that glows as the same plane.
Titles can be identified and sundered per the light spell. The entitled can suppress or resume this as normal for veils, using the CMD of the entitled rather glow as a free action. If the veilweaver falls un- Essence: For each point of essence invested in this veil, conscious, the title effects are suppressed. Destroying the entitled increases their resistance to acid and cold by or killing the veilweaver removes their titles from allies, 2, and increases both the damage reduction granted by the while destroying or killing an entitled ally removes the title and their deflection bonus to AC against evil creatures title from them.
When the also gains the holy weapon special ability. A new weapon forth as a white hot flame. The damage of this veil increases to 2d6 at veilweaver against the target. This combat maneuver attempt does not level 5th, and by an additional 1d6 every five veilweaver lev- provoke an attack of opportunity. If the entitled could al- els thereafter. Every 2 points their CMB check.
The entitled does not Slot: Belt need to have free hands to make an attack with the dis- Saving Throw: none armed weapon. A red sash sits snugly across the hips of the Duelist. Every Dirty Trick: If successful, the entitled may immediately duel won is marked by a golden notch across the sash. If successful, the target loses the already have a creature marked.
Essence: Each point of essence invested in this veil in- creases the bonuses to AC and on attack rolls granted by this veil by 1. Every two points of essence increases the bo-. This essence lasts for 1 aligned. As it is not a weapon damage type, it auto- minute after combat ends. The entitled also gains the ability to make a counter against his marked target as a free action once per round. These feathers strike un- using Stealth, at the usual penalty.
As normal, they erringly, but only once per enemy caught within the area. Finally, unlike other titles, the Ephem- weapon special ability. A new weapon can be chosen for veilweaver. Descriptors: Title Chakra Bind Body : As a standard action, the entitled Class: Rajah can create a pulse of shadowy smoke centred on his space. Whenever they hit he can freely use Stealth while observed, even if another with an attack, they can expend one of these charges as a creature manages to pierce his concealment.
The entitled may have up to one charge at any essence invested into this veil. Class: Rajah Essence: For every point of essence invested in this veil, Slot: Headband the number of charges this veil can hold increases by one. Descriptors: Title This action does not provoke an attack of opportunity. Crea- Class: Rajah tures struck by the black feather find it painful and hard to Slot: Head remove, requiring a move action to pull the feather from Saving Throw: none their body.
A creature may have any number of feathers The actions of the Memory echo through time, replaying from this veil embedded in them. Only one creature may be affected An echo does not block line of sight or movement, but any by this veil at a time.
If this attack hits, the attack destroying itself and causing a brief distortion of time and deals damage as normal, and the target becomes cursed for space within the area. Enemies caught in this distortion take 1 minute. This damage increases by 1d6 for ev- Essence: Each point of essence increases the CMD of this ery 4 veilweaver levels you possess. Essence: Each point of essence increases the damage Chakra Bind Hands : Cursed creatures affected by this done by the temporal distortions by 1d6.
Whenever the entitled successfully bull rushes a creature The entitled gains Tap Animus as a bonus feat. They also gain access to each of the if any. If the entitled used a different ability modifier than following abilities, which can be used by spending animus.
The entitled makes a ranged touch at- this veil by 1d6. If it hits, that creature is pushed 5 feet in any pushes a creature back, the entitled may also push that direction, plus an additional 5 feet for each point of animus creature 5ft in any direction, except straight backwards in- spent past the third.
Treat this movement as successful bull cluding upwards. Additionally, if the entitled bull rushes a rush attempt. They receive a bonus on this save equal As a free action, the entitled may single out a victim that to the amount of animus spent. If it succeeds, the effect they have cursed. That target becomes anchored to their ends. This does not progress poison, diseases, or similar ef- current location, and cannot move more than 5 feet from fects on a failed saving throw.
This ability may only be used that location without making a bull rush attempt against a once per round. This bull rush is made as a part of the move action and least one point of animus, gaining a number of temporary does not provoke an attack of opportunity.
The target takes hit points for each point of animus spent equal to 2 plus the a -1 penalty for every 5 feet of distance between it and its.
In addition, points last for 1 minute or until used. They are also con- tled may also make a free trip combat maneuver against the sidered aware of their opponents when determining if they target of the counter, with a bonus to the trip attempt equal can act in a surprise round.
The entitled gains two power points and the psionic sub- Warmth of the Sun: The entitled also gains fast healing type, allowing them to become psionically focused.
These spent. Class: Rajah The entitled can expend their psionic focus to reroll a skill Slot: Wrist check made as a part of a maneuver, an attack roll, damage Saving Throw: none roll, or a saving throw after seeing the result of their roll. The Class: Rajah entitled does not benefit from this miss chance, and it does Slot: Feet not stack with concealment; if an affected creature has con- Saving Throw: none cealment, the higher miss chance applies.
In any given round, the Slot: Feet entitled cannot move further than their movement speed Saving Throw: none using this ability. If the entitled would throw a weapon, they provoke attacks of opportunity. This the entitled allows them to, or the current turn ends. Daily uses across the weapon, such as that of linquishing their lock. While burning in this way, they are outlined as if by no range increment that they have line of sight and line faerie fire. A creature may only be affected by one Soulfire of effect to.
Distance penalties are measured using the sum at a time. This can result in attacks reach- all enemies adjacent to the target.
Additionally, once per round, when the entitled AC reduced by 1 for 1 minute. This effect stacks with itself. Weapons that are thrown may Chakra Bind Wrists : The entitled reduces the total gain the effect of one of these ammunitions.
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