To help users navigate the site we have posted a site navigation guide. Make sure to check out our Knowledge Base for commonly asked Unity questions. Answers Answers and Comments. Spriting gone wrong?! Downloaded project 0 Answers.
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After you sign in, use the az account set command to select the subscription in which to set up the spatial anchors account:. Run the az group create command to create a resource group, or use an existing resource group:. You can view your current spatial anchors accounts for a resource group by using the az spatial-anchors-account list command:. Run the az spatial-anchors-account create command to create your spatial anchors account:. View the resource properties by using the az spatial-anchors-account show command:.
Copy the resource Account ID value and the resource Account Domain value into a text editor for later use. Run the az spatial-anchors-account key show command to get your primary and secondary keys:. If you need to regenerate keys, use the az spatial-anchors-account key renew command:. You can delete an account by using the az spatial-anchors-account delete command:.
While the Az. MixedReality PowerShell module is in preview, you must install it separately using the Install-Module cmdlet. After this PowerShell module becomes generally available, it will be part of future Az PowerShell module releases and available by default from within Azure Cloud Shell.
After you sign in, use the Set-AzContext cmdlet to select the subscription in which to set up the spatial anchors account:. Run the New-AzResourceGroup cmdlet to create a resource group, or use an existing resource group:. You can view your current spatial anchors accounts for a resource group by using the Get-AzSpatialAnchorsAccount cmdlet:. Copy the property accountId value and the property accountDomain value into a text editor for later use.
Clone the samples repository by running the following commands:. In Unity, open the project in the Unity folder. Unity might prompt you about a difference between the version in the project and the version that's installed on your machine. This warning is okay, as long as your version of Unity Editor is newer than the one that the project was created with. If your version is newer, select Continue. If your version is older than the one the project needs, select Quit , and upgrade your Unity Editor.
Select Switch Platform to change the platform to iOS. Unity might prompt you to install iOS support components if they're missing. The next step is to configure the app to use your account information. Select SpatialAnchorConfig. Select Build. On the pane that opens, select a folder to export the Xcode project to.
If a window appears with a message asking whether you want to replace or append, we recommend that you select Append , because it's faster. You should select Replace only if you're changing assets in your scene. If you're only making source code changes, Append should be enough. Stack Overflow for Teams — Collaborate and share knowledge with a private group.
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